Basking in the "TV Afterglow" of Viewtiful Joe, I can say I left with a very satisfied experience. I still have more dificulties to play and more things to unlock, but on the whole, I am much happier with the outcome than I thought I would be. Part of my disappointment in the game came from me starting on the harder of the two difficulties, not quite knowing it was the harder of the two. This resulted in a horribly frustrating first level. I then read the (gasp) manual, discovered my folly, and started anew. Things went fine until I was swiftly introduced to the Capcom learning curve. Since this computer lacks any sort of graphical editing program, I must instead use a simple textual explanation. See, if you were to number the levels in a Capcom game from 1 to 10, the difficulty spikes about level 7 or so. In the grand tradition of Capcom games, it spikes and spikes VERY hard. I sat there on Viewtiful Joe's "Level 7" and I think I burned about half of my playing time and 99% of my lives and continues on that one boss. From there on out, the rest of the game was relatively easy. The final boss was a snore, and the final stage was simple, but just long. I don't know why they insist on doing that, as there is very little satisfaction in the game from there on. I'll spare everyone the detailed review this time around.
If you remember from the last entry, my Disneyland tickets were put into the mail courtesy of Welcome Magazine. It safely arrived, and so now I have my little yellow ticket of hopper joy. They did a winderful job with it, and it was even cheaper than getting the ticket at the gate or through Disneyland's web site. That means I am set to go come January. Now all I need to do is budget time and money (more the later than the former) so that I will have enough money for food, shopping for groceries, and books. I doubt I will have any books this semester, but there is that chance, and so I figure it best to leave some money set aside, just in case.
Special Senior Project Section: For the programmers, (and for me) I am going to start logging on my web site the progress of NetProject. If things such as human suffering and programming are of interest, by all means, go.
In response to "A bit of games, a bit of the happiest place":